Twelve worlds. Desert to jungle to the MOON.
Chop blocks and build your fort by day — then keep the torches lit and outlast the creatures (and bosses) that come for you after dark, across twelve worlds and counting.
Chop blocks, craft gear, and place torches to build your fort before nightfall.
The Scorpion King, Alpha Jaguar, the Yeti Elder, the Storm King, and more wait in the dark. Bright torchlight keeps you alive.
Earn coins exploring the worlds, then spend them with Rok at the Trading Post.
Trade secret codes with friends to send gifts and race the leaderboard together.
A new mutator every day, 20+ achievements, speedrun medals, and the Blastpedia to fill in.
Fish, hunt treasure maps, snap photos, dress up in the Locker, and build forever on your own Home Island.
The survivor you play, and the friend who's always got something to trade.

Quick, clever, and always building. Rio mines the blocks, raises the walls, and keeps the torches burning through the night — across all twelve worlds.

A gentle giant who runs the Trading Post. Bring your Blast Coins and Rok will make it worth the trip.
No mockups here — this is what the beta actually looks like when the sun goes down, twelve worlds away from home.
Night 1 on The Moon. Four creatures left. Actual gameplay.
Climb the ladder from a desert island all the way to the Moon — every world below is live in the beta right now.
Levels 5–12 designed & built by Alexander, age 12.




The First Island goes quiet at sunset — then it doesn't. Every world has its own creatures, and its own boss night, waiting for the torches to go out. Here's who's guarding the sand.



🔑 The beta is invite-only. Got an invite code? You're in.
Have your invite code ready — you'll enter it in the game.
No code yet? Sign up and we'll ping you when the gates open.
No spam. Just one message when the game drops.